● DUNDEE & STOCKHOLM // PLAYABLE 3D STAGE

REDEFININGGAMINGEXPERIENCES

Original PC & mobile hits and full-cycle partner worlds engineered across Dundee & Stockholm — 250M+ players across 5 platforms.

From breakout Steam Deck roguelites and 85M-player sci-fi defense worlds to multi-year Live-Ops partnerships with Hasbro, VGW, and Rovio — our Dundee and Stockholm pods ship frame-locked 60fps games that players cannot put down.

COL 01 // ORIGINAL IP97% SteamThe Incentive Program & Alien Creeps TD (85M+ players)
COL 02 // GLOBAL REACH250M+ PlayersFourteen years of continuous cross-screen shipping
COL 03 // ENGINE CRAFTLocked 60fpsSteam Deck Verified, Unity URP, C#/C++ & Luau netcode
COL 04 // PARTNER TRUSTTier-1 LicensorsTrusted by Hasbro, VGW, Rovio & global media brands
COL 05 // LIVE-OPS SCALE240+ EventsZero-downtime weekly tournaments & 11-year live economies
COL 06 // DUAL HUBS85+ CreatorsDundee HQ & Stockholm co-dev pods with zero crunch
● SECTION 01 // 6-COLUMN ARCHITECTURAL GAME VAULT (COLS 01–06)

ORIGINAL IP HITS & GLOBAL PARTNER WORLDS

We balance self-published PC & Steam Deck originals with multi-year co-development for the world's most recognizable entertainment franchises.

COLS 01–04 // FLAGSHIP ORIGINAL IP · STEAM & STEAM DECK

THE INCENTIVE PROGRAM

97% Overwhelmingly Positive on Steam · Match-3 Corporate Roguelite

Clock into an absurd retro-corporate skyscraper where high-speed match-3 cascades trigger chain-reaction synergies across 40+ cursed office relics, quarterly quota boss fights, and daily seeded runs at a locked 60fps.

↗Explore World Monograph & Tech BreakdownSTEAM DECK VERIFIED · 60FPS NATIVE
COLS 05–06 // LICENSED PARTNER IP

TYCOON MATCH

Co-developed alongside VGW and Hasbro — pairing tactile 3D board-game dice progression and landmark dioramas with rapid match-3 club tournaments across North America.

● LIVE VAULT (3/6)

ALIEN CREEPS TD

85M+ Downloads · Mobile Sci-Fi TD

Command heroes, laser towers, and tactical air support across 60+ handcrafted battlefields at locked 60fps.

COL 01–02 // ORIGINAL FRANCHISE

Alien Creeps TD

85M+ Global Downloads · Sci-Fi Tower Defense

Our flagship original mobile strategy franchise. Engineered with a custom lightweight horde pathfinding engine that sustains 60fps during 500-unit laser firefights on everyday mobile silicon.

60+ Handcrafted Stages10+ Years Active Live OpsCustom Horde Engine
INSPECT WORLD MONOGRAPH↗
COL 03–04 // SOCIAL CO-OP WORLDS

Redshift on Roblox

780,000+ Community Members · Cross-Play Luau

Before building Roblox worlds for entertainment partners, we invested our own studio capital to ship original social co-op games — proving retention, economy security, and 60fps console/mobile parity.

780k+ Group MembersServer-Authoritative NetcodeCOPPA & Brand Safe
INSPECT WORLD MONOGRAPH↗
COL 05–06 // DECADE-SCALE LIVE OPS

Master Chef Blast & Critter Birds POP!

60M+ Combined Players · 240+ Weekly Tournaments

From TIGA-shortlisted culinary puzzles to an 11-year bubble-popping partnership with 5,000+ levels, our Live-Ops pods ship weekly events, seasonal albums, and balanced economies with zero downtime.

240+ Consecutive Events5,000+ Shipped LevelsZero-Downtime OTA Drops
INSPECT WORLD MONOGRAPH↗
● SECTION 02 // THE 6-COLUMN ARCHITECTURAL DISCIPLINE GRID

SIX CORE CAPABILITIES INSIDE EVERY REDSHIFT POD

Every column in our studio architecture represents a dedicated craft discipline — working together under one roof across Dundee and Stockholm.

COL 01 // DESIGN

10-Second Core Loop & Feel

Every prototype begins in unvarnished greybox. We tune input buffering, hit-stop, cascade combos, and session pacing until our own team cannot stop playing.

● Greybox First
COL 02 // ART & 3D

Stylized 3D & Brand Bibles

Readable silhouettes, custom specular shaders, and expressive character rigs that pass strict Hasbro, VGW, and entertainment licensor approvals on the first gate.

● Zero Revisions
COL 03 // SYSTEMS

60fps Multi-Screen Tech

Automated PSO shader pre-warming, deterministic C#/C++ frame pacing, and strict memory budgets across Steam Deck, iOS, Android, H5, and console.

● 99.94% Stable
COL 04 // NETCODE

Co-Op & Roblox Architecture

Server-authoritative Luau and C# state synchronization that protects player inventories, prevents exploits, and keeps cross-platform squads locked in sync.

● <40ms Sync
COL 05 // LIVE OPS

Multi-Year Live Economies

Over-the-air event bundles, seeded daily leaderboards, club tournaments, and ethical monetization tuned via live player telemetry.

● 11+ Yrs Live
COL 06 // CO-DEV

Embedded Producer Pods

Direct Slack and Perforce/Git integration with senior Dundee and Stockholm directors, engineers, and artists delivering playable Friday builds.

● Weekly Builds
● SECTION 03 // 6-STAGE PRODUCTION CADENCE (WEEK 01 TO MULTI-YEAR LIVE OPS)

HOW WE SHIP ON SCHEDULE WITHOUT STUDIO CRUNCH

MEET OUR DUNDEE & STOCKHOLM PODS ↗
STAGE 01Weeks 01–02
Greybox Fun Spike

Playable core mechanic, camera feel, and combat/puzzle tactile loop verified in engine.

STAGE 02Weeks 03–06
60fps Vertical Slice

Benchmark level with stylized art pass, audio juice, and target hardware profiling.

STAGE 03Weeks 07–08
World & Economy Bible

Progression curves, relic/meta-game systems, and licensor brand-stewardship sign-off.

STAGE 04Weeks 09–14
Full-Cycle Production

Content scaling, world building, netcode hardening, and weekly playable producer builds.

STAGE 05Weeks 15–16
Cert, QA & Steam Deck

First-party compliance, controller verification, localization, and automated soak testing.

STAGE 06Post-Launch
Live Ops & Seasons

Weekly OTA tournaments, community telemetry tuning, and multi-year seasonal expansions.

● SECTION 04 // CO-DEVELOPMENT & FULL-CYCLE MILESTONE TIERS

BUILD WITH REDSHIFT

24H EXECUTIVE PRODUCER REPLY · MUTUAL NDA READY
COL 01–02 // TIER 016-Week Sprint

Prototype Slice

$45k

6-Week Playable Core Loop & 60fps Vertical Spike

+Playable 60fps core gameplay loop on PC, Mobile, or Roblox
+Greybox-to-stylized benchmark arena with tactile VFX & SFX
+Technical architecture & multi-platform frame-budget audit
+Full source code, build pipeline & mutual NDA IP assignment
COL 03–04 // TIER 02 (MOST POPULAR)12-Week Pod

Launch Pod

$90k

12-Week Dedicated 5-Person PC, Mobile or Roblox Pod

+Dedicated 5-person Dundee & Stockholm cross-disciplinary pod
+Publisher-ready vertical slice or complete Roblox/Mobile soft-launch
+Licensor-compliant character, UI, and 3D environment pipeline
+Telemetry hooks, FTUE funnel balancing & Friday playable builds
COL 05–06 // TIER 0316+ Week Production

Full Franchise

$135k+

16-Week Full-Cycle Production & Multi-Year Live Ops

+End-to-end multi-platform production through global store launch
+Steam Deck Verified / iOS / Android / Console certification
+Over-the-air Live-Ops event tooling & seasonal content roadmap
+Long-term live economy stewardship, QA & community operations
COLS 01–04 // STATEFUL PRODUCER BRIEF HANDOFF

Ready to scope your Launch Pod ($90k)?

12-Week Dedicated 5-Person PC, Mobile or Roblox Pod. Clicking below pre-configures our Dundee and Stockholm producer desk with your selected milestone tier and mutual NDA request so you get a concrete pod proposal within 24–48 business hours.

COLS 05–06 // PRODUCER FAQ

You work directly with our Executive Producers, Game Directors, and Technical Leads — never account middlemen. We join your Slack, Perforce, or Git workflows, run shared weekly playtests every Friday, and structure every milestone around clear playable deliverables.

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